public function get maxConcurrentLoads ():Boolean
(String) A string describing the error condition.
public var message: String
(String) A string describing the fatal condition.
public var message: String
public function set method ( methodString: String )
public function set milliseconds ( msVal: uint )
public function set minutes ( minuteVal: uint )
public function get month():Number
Returns an instance of a new ErrorBroadcast object.
public function newErrorBroadcast( ... args ):ErrorBroadcast
Returns an instance of a new TimeObject.
public function newTimeObject( ... args ):TimeObject
Invoked when the countdown timer completes.
public function onCountDownComplete( eventObj: TimerEvent ):void
Invoked on every countdown interval tick.
public function onCountDownTick ( eventObj: TimerEvent ):void
Invoked on every countup interval tick.
public function onCountUpTick ( eventObj: TimerEvent ):void
Invoked via the “LoadManager.CREATELOAD” event and is used as the event listener gateway for the createLoad method.
public function onCreateLoadEvent ( eventObj: Object ):void
Begins a monitoring process for a property within a specified object.
public function onExists( property: String, target: *, callback: Function, ... parms ):void
Timer-based looping method that monitors specified target object(s) for properties and invokes callback methods once those properties become available.
private function onExistsMonitor( eventObj: TimerEvent ):void
Handles asynchronous error events raised by the LocalConnection instance used for external broadcasts.
public function onExternalEventError( eventObj: AsyncErrorEvent )
Handles StatusEvent events sent by the LocalConnection instance used for external broadcasts.
public function onExternalEventStatus( eventObj: StatusEvent )
Invoked via a standard HTTPStatusEvent event whenever a load operation reports an HTTP status (404, 200, etc.)
public function onHTTPStatus ( eventObj: HTTPStatusEvent ):void
public function onIOError ( eventObj: IOErrorEvent ):void
Invoked via a standard Event event whenever a load operation successfully completes.
public function onLoadComplete ( eventObj: Event ):void
All-purpose method used for tracking the end of a load.
public function onLoadEnd ( eventObj: Object ):void
Invoked by Flash on any ProgressEvent event for the associated load item.
public function onProgress ( eventObj: ProgressEvent ):void
The final step in data conversion (after invoking convertData) for MovieClip, Bitmap, and Sprite types that require a buffer conversion from a ByteArray to a Loader type.
public function onReadLoaderBuffer( eventObj: Event ):void
Invoked via a standard SecurityErrorEvent event whenever a load operation halts due to a security restriction.
public function onSecurityError ( eventObj: SecurityErrorEvent ):void
Trackes the progress of a Sound instance via ProgressEvent broadcasts.
public function onSoundProgress ( eventObj: ProgressEvent ):void
Event listener invoked when the main `stage` object becomes available in the associated application.
public function onStageExists( eventObj: Event ):void
private function parseData( xmlData: * ):void
public function set path ( pathString: String )
Queries the environment to determine what type of functionality the API should and shouldn’t be allowed to execute.
private function queryEnvironment():void
Receives external events from sending nodes via the LocalConnection object.
public function receiveExternalEvent ( externalEvent: Object )
Receives an event from a JavaScript event broadcast.
public function receiveJavaScriptEvent( externalEvent: Object, argsPackage: Array )
Registers this class and the API with any other external event listeners/broadcasters.
public function registerExternalEvents()
Attempts to register a single external event node at a given node index.
private function registerExternalNode ( nodeNum: int ):Boolean
Registers a listening method within this class with the ExternalInterface class for invokation via JavaScript.
private function registerJavaScriptEvents()
(String) A string describing a possible solution to the problem.
public var remedy: String
(String) A string describing a possible solution to the problem.
public var remedy: String
Removes a listener from the stack.
public function removeListener( listener: Function, msg: String, ... args ):Boolean
Removes event listeners for the Sound object, typically when the load operation completes.
private function removeSoundListeners ():void
Replaces a source string (the meta string) in a given input sring with a new string.
public function replaceString( sourceString: *, targetString: *, metaString: * ):String
Resets the current thread to its starting state.
public function reset():void
Resets the count down timer.
public function resetCountDown( ... args ):void
Resets the countup timer.
public function resetCountUp( ... args ):void
public function get runtime():Object